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Oculus Lipsync Unity

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Updated: Jun 29, 2017|
Version
1.16.0
Sync mouth movements or other digital assets to speech sounds from pre-recorded audio or live microphone input in Unity.

Version 1.16.0 Release Notes

Oculus Lipsync is an add-on plugin and set of scripts used to sync avatar lip movements to speech sounds from prerecorded audio or live microphone input.

For more information, see our Audio SDK Developer Guide.

New Features

  • Added support for pre-computed visemes.
  • Viseme engine improved for Rift to generate smoother and more accurate visemes.
  • API Changes

  • No breaking changes.
  • Bug Fixes

  • Fixed an issue with ovrLipSyncDll_ProcessFrame where it did not properly analyze the audio signal.