Splash Screen Blueprints
Updated: Sep 4, 2024
This section serves as a reference guide for the Blueprints in the Online Subsystem Oculus library.
To access these Blueprints, you must enable the Online Subsystem Oculus in Edit > Plugin > Online Platform.
Note: For the initial splash screen, you should not use Blueprints, but instead create an auto-loading splash screen with Unreal. For more information, see
Splash Screen.<
Splash Screen Blueprints