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Hello World!

Updated: Nov 22, 2024
This page shows you the quickest way to get an app with Spatial SDK running on any Meta Quest headset.
  1. Make sure your controllers are available and connected.
  2. Enable Developer Mode on your headset.
  3. Install Meta Spatial Editor on your computer.
    • Meta Spatial Editor isn’t necessary for all Spatial SDK apps. However, it is required for Spatial SDK samples, except for the Mixed Reality Utility Kit (MRUK) sample.
  4. Install Android Studio on your computer.
  5. Download the sample projects from the Meta-Spatial-SDK-Samples GitHub repo.
  6. In Android Studio, open the Starter Sample project.
  7. Plug your Meta Quest headset into your computer.
    • When you plug in your Meta Quest headset, Android Studio recognizes it as an Android device.
  8. Once you have connected your Meta Quest headset, in Android Studio, click the green Run button to build and deploy the StarterSample to your headset.
    This GIF shows the green run button in Android Studio being clicked to deploy to a Quest 3 headset.
  9. Put on your headset to see the app running.

Next steps

Set up your first Spatial SDK app.

Troubleshooting

Android Studio fails to build and displays “Meta Spatial CLI not found”

Meta Spatial Editor must be installed on your computer for this sample to build successfully. Download it here.
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