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AAX Plugin Sample (Retired)

Updated: Jan 19, 2021
End-of-Life Notice for Oculus Spatializer Plugin
The Oculus Spatializer Plugin has been replaced by the Meta XR Audio SDK and is now in end-of-life stage. It will not receive any further support beyond v47. We strongly discourage its use. Please navigate to the Meta XR Audio SDK documentation for your specific engine:
- Meta XR Audio SDK for Unity Native
- Meta XR Audio SDK for FMOD and Unity
- Meta XR Audio SDK for Wwise and Unity
- Meta XR Audio SDK for Unreal Native
- Meta XR Audio SDK for FMOD and Unreal
- Meta XR Audio SDK for Wwise and Unreal
This documentation is no longer being updated and is subject for removal.
This following image shows an example of the plugin running in AAX.
Audio AAX Usage
We recommend assigning the Oculus Spatializer as an insert effect to a mono track in Pro Tools. Any sound that plays through this track will then be globally affected by the spatialization process.
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