By: Chetan Maddipatla, Gabe Heiland, Jessica Cornick
Growth Insights
Welcome to the Growth Insights Series, a new series designed to help you drive engagement, retention, and monetization in the Meta Horizon ecosystem. This collection of articles empowers you, as a developer who wants to get the most out of monetizing your app on the Meta Horizon Store, with effective strategies to create sustainable experiences that keep users engaged.
What to expect in this article
This article offers practical strategies and real-world examples to help you design sustainable monetization strategies. We will highlight effective tactics and identify pitfalls to generate more revenue while also balancing for player value. The article is divided into two parts—today, we’ll cover effective ways to frame and plan IAP monetization. In part 2, coming in March, we will deep dive into execution tactics.
In this article, we’ll explore monetization mechanics designed to help you create long-term revenue. While these insights address various game types, not all tactics may apply to your specific project. Choose approaches that naturally align with your game’s existing progression and reward structure.
Finally, this is our first article. We’re hoping to learn about what works and what doesn’t and iterate accordingly. In the meantime, let’s get started!
Understanding monetization strategies
Monetization requires thoughtful planning and a mix of strategies to succeed. We’ll focus on practical tips for monetizing users through In-App Purchases (IAPs) in free-to-play games and premium games, tailored to the unique dynamics of the Meta Horizon ecosystem.
How players are spending today
While premium game purchases still make up the biggest share of spending, IAPs have emerged as the fastest growing revenue stream on the Horizon platform. In the past two years, IAPs have seen substantial growth, especially among immersive titles (AR, VR, MR, and XR experiences that transport users into interactive 3D environments). This is also reflected in the fact that we’re seeing a significant shift in time spent on free-to-play apps on the platform.
Why engagement and retention are crucial
Apps naturally lose users over time, a process known as churn. Creating experiences that keep users coming back must happen before monetization can thrive. Successful monetization depends on two key factors:
- Engagement: A measure of how much time and content players are actively engaging with.
- Retention: A measure of how many days a user spends in your game.
Sustainable monetization
It's critical to balance monetization against a player-first philosophy. Development teams that build long lasting successful businesses first focus on player value, then implement strategies that monetize effectively.
Part 1 - Framing and Planning
We now introduce monetization methods commonly used in free-to-play, subscription, and premium Live Service games to help you explore strategies that align with your content.
Focus on monetization breadth over monetization depth
An effective monetization strategy prioritizes buyer health—a term that refers to the overall behavior of your app’s paying users. Buyers, defined as users who have converted at least once by making a purchase, are not only a key revenue source but also some of the most loyal and engaged users.
Understanding monetization breadth
In many free-to-play games, the success of monetization is linked to the number of active buyers or the rate at which new buyers are converting. This is often referred to as the monetization breadth of a title.
Two key metrics are helpful in measuring this breadth:
- Active buyer conversion rate (# of Weekly Active Buyers / # of Weekly Active Users): This shows the percentage of your weekly users who are turning into buyers. A higher conversion rate means that more users find your game worth spending money on, which is a strong indicator of healthy growth.
- Average revenue per user (ARPU) (Weekly Revenue / # of Weekly Active Users): This reflects how much revenue your game earns per user on average. It helps you gauge whether your monetization strategy is working effectively across your audience, including new users.
For example, if your buyer conversion rate increases, it means more users are trying out your in-game purchases. If ARPU rises alongside this, it suggests that more users are spending and also see the value in spending more.
What is monetization depth?Monetization depth focuses on the revenue generated from existing buyers. Metrics such as average revenue per paying user (ARPPU) and average transaction size give insight into spending patterns. While depth is important, relying too heavily on existing buyers can expose your title to risk if high-value buyers churn.
Why breadth matters more
Maintaining a strategy focused on growing your buyer pool is critical for long-term success. By consistently adding new buyers, you reduce the impact of losing high-value buyers and create a more resilient monetization model.
Tactics for expanding monetization breadth
Here are some actionable strategies for growing your buyer pool:
- Convert new players with low-cost incentives: Offering starter packs or other low-cost incentives can help convert new installs into buyers.
- Provide a range of price points: Include options at the lower end of the pricing spectrum to appeal to price-sensitive buyers.
- Bring back inactive buyers: Use attractive incentives to bring back inactive buyers, helping them "catch up" to the rest of the active buyer base.
- Genre-specific considerations: Even in genres that naturally attract higher-value buyers, it’s essential to maintain a strategy that prioritizes adding new buyers to the pool.
Cosmetic-based monetization
Cosmetic-based monetization allows users to express themselves by showcasing their skill, status, and identity, with its value significantly amplified in games with large social networks. This approach revolves around customization options like clothing, pets, emotes, and emojis. These items, often referred to as “durable” purchases, are typically one-time buys with higher development costs.
Cosmetic-based monetization works well for games with competitive elements, especially when developers want to maintain fairness. In most in-game contexts, consumables (items that are purchased, used, and are not available for re-use unless purchased again) generally have better conversion rates than durable items. Consumables encourage repeat purchases, while durables provide long-term value.
You can leverage consumables in gameplay to drive repeat purchases, and focus on durable items in curated storefronts.
Maximize cosmetic value by looking beyond aesthetics
Cosmetic items serve deeper purposes beyond aesthetics. They foster social identity, express community membership, and showcase status. To maximize their value, consider the strategies listed below.
Design cosmetics to highlight skill, status, and identity
Successful cosmetic design addresses multiple player motivations:
- Skill: Include cosmetics that reflect in-game accomplishments. These items are generally not purchasable to preserve their exclusivity. Cosmetics earned through challenging milestones are more meaningful than those available for direct purchase.
- Status: Limit availability to create exclusivity, such as seasonal or event-specific items. Scarcity adds value and gives players a sense of prestige.
- Identity: Offer a wide variety of cosmetic options allowing players to express personality, mood, or group affiliation. This ensures broader appeal and personalization opportunities.
Leverage social networks to increase value
Cosmetics gain more value when visible to others. A cosmetic that only the player sees has less impact than one that can be admired by friends or strangers.
- Encourage player interaction: Games with team play or group activities provide more opportunities to display cosmetics, increasing their perceived value.
- Integrate social features: Even single-player games can benefit from features like profiles or lobbies, which allow others to view and appreciate cosmetics.
Maximize visibility within the game
To amplify cosmetics’ appeal, incorporate their visibility into key game systems:
- Highlight equipped items: Use loading screens, victory showcases, or character introductions to emphasize player cosmetics.
- Create standout moments: Ensure cosmetics shine during pivotal moments, such as achievements or victories.
Simplify purchase paths
When users see an attractive cosmetic, they should have a clear path to purchase:
- Showcase equipped items: Use player profiles or in-game menus to highlight cosmetics and link directly to their purchase pages.
- Make requirements clear: Clearly outline how players can obtain cosmetics, whether through achievements, events, or direct purchases.
Effective merchandising displays cosmetic items as they’ll appear in-game, offering variety to let players express their individuality across price points
Pay-for-Utility Systems
Pay-for-utility systems allow players to purchase items or boosts that enhance their in-game experience by providing power, faster progress, or relief from restrictions. These purchases are often consumable, encouraging players to make multiple purchases. While this approach can increase revenue, it’s crucial to ensure it doesn’t make spending feel like the only viable way to progress.
Balance monetization with engagement
Consumable utility items are generally low-cost to develop and affordable for players, making them an effective entry point for monetization. However:
- Monitor player feedback and engagement metrics to ensure progress remains achievable without mandatory spending.
- Avoid over-reliance on pay-for-utility mechanics to prevent players feeling pressured to spend.
Include a wide selection of progression paths
Highly monetized games succeed by offering players diverse progression paths. Games with strong progression paths give players the feeling that they are consistently improving. Adding multiple paths reinforces this feeling and positively impacts retention and monetization.
For example, if players can pay to speed up progress on a building, they’re often given multiple buildings to choose from, along with other systems that allow similar shortcuts. This creates a broader monetization framework while keeping players engaged, giving them more chances to invest in their progress.
Use deep progression paths to maximize spending
In addition to variety, games should incorporate deep progression paths that encourage repeated investments in specific aspects of gameplay. Well-designed systems offer multiple opportunities for players to spend as they work to improve their progress or performance.
For example, in Asgard’s Wrath 2, players encounter a multi-layered crafting system where weapons and armor can be upgraded through 6 distinct tiers, each requiring increasingly rare materials gathered across multiple worlds.
Hybrid economies can unlock the highest potential spend
Many games thrive by adopting a hybrid monetization strategy that combines cosmetic purchases with utility-based items. This approach creates a more resilient in-game economy. For example, Hero Collection games feature durable purchases like characters, weapons, or seasonal skins. These games add value by letting players strengthen these items through repeat purchases, creating a consumable element within a durable product.
Consumables that are bought over the course of multiple transactions often result in higher spending over time than a single durable item. This approach increases spending potential and keeps players engaged with ongoing opportunities to advance their progress.
Hybrid economies drive spending by combining durable items (like weapons or cosmetics) with consumables (such as gems or upgrades) that enhance player progression.
Use battle passes to drive engagement
Many games leverage limited-time events to focus player engagement during a set time period. This can have a positive impact on retention, giving players a reason to come back regardless of their game progression.
For example, battle passes offer rewards over a set period, typically bundling exclusive cosmetics, utility items, and experience boosts at price points between $4.99 and $14.99 USD. They tie engagement and monetization directly together, supporting a symbiotic relationship between playing and spending while offering incredible value to the user.
However, implementing a battle pass system comes with challenges:
- High development costs: Producing unique, high-quality rewards is resource-intensive. Late or subpar delivery can erode player trust.
- Revenue ceiling: The fixed price of a battle pass limits revenue potential. Complement it with other monetization strategies to maximize engagement and spending.
Before launching a battle pass system, ensure your team has the resources to support consistent and compelling updates across multiple months.
Battle Passes are a popular way to engage and monetize users, but they come with high costs. Ensure you can sustain seasonal offerings while maintaining player trust.
Leverage variable rewards to extend engagement
Variable rewards, or chance-based rewards, introduce unpredictability by offering chances to obtain hard-to-get items, often mixed with common rewards. Compared to direct purchases, variable rewards may take longer to collect, naturally extending player engagement and increasing spending potential.
When implementing variable rewards, consider the following best practices:
- Make unpacking exciting but optional: Include appealing visuals and animations, but offer skippable options for frequent users.
- Respect the value of rare rewards: Avoid drastically reducing the ability or appeal of hard-to-obtain rewards after they’ve been unlocked.
- Be transparent: Clearly communicate the chances of obtaining each reward to build trust and allow informed decisions.
In-game marketing is crucial for maximizing variable rewards. Showcase top prizes, clearly disclose the odds of winning specific items, and offer free loot rolls to engage players and encourage participation.
Strategies for subscription-based models
When implementing a subscription-based model, focus on maximizing quality time spent in-app to communicate the value of the ongoing cost. Subscriptions demand that every moment feels valuable and engaging, fostering habitual play to keep users subscribed.
This means implementing features that make every session meaningful and rewarding. Your strategies to achieve this goal will vary depending on the model.
Subscription-required games
The goal is to ensure consistent daily engagement, as access to the game itself is the subscription’s core value:
- Introduce daily tasks, streak systems, and quests that encourage regular login.
- Provide meaningful rewards for completing activities to create progression value.
- Market upcoming content updates in-game to encourage continued subscription.
Subscription-optional games
For subscription-optional games, the focus shifts to adding significant value that enhances the player experience:
- Offer greater content backlog, such as additional songs or exclusive levels.
- Allow access to premium features, like extra runs or raids in multiplayer games.
- Unlock premium tracks in battle passes for exclusive rewards.
It’s up to developers to convey the value of a subscription in subscription-optional games. When in doubt, engage your community to identify what access or items they value most.
The second part of this article will come soon in March. In part 2, we will deep dive into execution tactics.