From arcade games to construction games, joysticks are an element of many worlds that involve interactions. In this Build Tutorial with PigeonNo12, you will learn how to script a joystick in two different ways.
Timestamps:
[0:08] Opening, Use Cases, Implementations, and Considerations
[1:24] Building the Joystick
[2:47] Scripting the Joystick: When the World Starts
[4:43] Scripting the Joystick: When the Object is Grabbed
[6:17] Scripting the Joystick: Rotating the Joystick
[12:10] Scripting the Joystick: Using the Joystick to Control a Target
[14:18] Scripting the Joystick: When the Object is Released
[15:09] Scripting the Joystick: Intermediate Changes
[16:46] Scripting the Joystick: Clamping the Movement