In the past, world creators have been lighting worlds with hidden Primitive Assets. In order to transition away from the older style of assets, we created static light gizmos. Key features include:
Light a scene without the need for Primitive Assets.
Support multiple shapes with customizable color and intensity.
Allow the geometry of the lights to be visible in edit mode, but hidden in play mode.
Demo Video of Static Light Gizmos
The following video shows how to implement a Static Light Gizmo. Continue reading this document for step-by-step instructions.
How to Create a Static Light Gizmo
The following steps will show you how to implement a static light gizmo:
Enter the latest version of Horizon World Builder.
Select build mode.
Select a static light from the “Gizmos” section.
Place the static light near an object so the lighting effects can be seen.
Open the property panel and change the intensity, color, and shape properties to observe the updated lighting effects.
Scale the light and observe the updated lighting effects.
Enter preview mode to see the lighting without displaying the geometry of the light.